I recently upgraded my Spine to a pro edition, and so it meant studying the new things I can try out, with the "mesh" effect being the most notable edition. So, I wanted to make a more natural human like body. So, I imagined a more futuristic Kendo warrior.
I made the animation in Spine, while sketching the design in Photoshop. But, I made all the parts on illustrator.
For the time being, it's just a simple walk cycle. I do plan on adding a few more animations.